Loot Conch
💀
Awakened Existance
Loot Conch
This
passive awakened existance has risen above their kin and gained new power.
Beware of their enrage state which increases their already terrifying power to new heights. Be prepared to kill their spawned minions to get past their shielded defense.
Rewards 60000 EXP when slain.
Minions
Minion Spawn Cooldown
Loot Conch will spawn Chest's to help in it's fight.
Every 45s
Spawns 10 Chest's
Spawns 10 Chest's
Minion Health
Spawned minions have increased health as they are empowered by the Loot Conch.
300 HP (+300x)
Minion Armor
Spawned minions have increased armor as they are empowered by the Loot Conch.
60 armor (+60x)
Minion Accuracy
Spawned minions have increased accuracy as they are empowered by the Loot Conch.
40 Accuracy (+40x)
Evasion
Spawned minions have increased evasion as they are empowered by the Loot Conch.
60 Evasion (+2x)
Enhanced Stats
Health
The health points of the Loot Conch.
150000 HP
Damage
The damage stat which Loot Conch can deal with each attack.
36 dmg - 60 dmg
Armor
The armor stat which protects Loot Conch from receiving damage.
77 Armor
Evasion
The evasion stat which Loot Conch uses to avoid attacks.
54 Evasion
Enrage State
Enrage HP Threshold
Loot Conch will enter their enrage state when their health drops below a certain percentage.
Enrages at 45% HP
Enraged Health Boost
Loot Conch will recieve a hp boost when in their enrage state.
217500 HP (+45%)
Enraged Speed Boost
Loot Conch will receive a speed buff when in their enrage state.
Fastest Speed Buff
Enraged Damage Boost
Loot Conch will receive a damage buff when in their enrage state.
47 dmg - 78 dmg (+1.3x)
Powerups
Heal Block
Loot Conch has the power to block your ability to heal yourself.
Every 75s
Heal Blocked for 10s
Heal Blocked for 10s
AOE Snare
Loot Conch has the power to snare you in place and unable to move if you stand too close.
Every 120s
Snared for 4s
Radius of 3 spaces
Snared for 4s
Radius of 3 spaces
Target Swap (Teleport)
Loot Conch has the power to teleport 2 targets which are attacking them. Swapped targets will be unable to move and targeted for a duration after the teleport.
Every 35s
Snared for 3s
Targeted for 10s
Snared for 3s
Targeted for 10s


